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Steam News3 May 20224y ago

Holomento Hotfix Patch 0.5.06

Hello travelers! Below are the patch notes for hotfix 0.5.06! For more information on planned features coming in future patches, check out the Holomento Roadmap!

Full notes

Full Holomento update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes6 additions8 changes0 removals
  • Gameplay
  • Balance
  • Fixes
fixedBelow are the patch notes for hotfix 0.5.06!
changedGame Difficulty ModesRolling uses stamina.
changedRat King Changes and Bug FixesIncreased Rat King base health
changedRat King Changes and Bug FixesUpdated Rat King movement to prevent clipping inside cliffs and rocks
fixedRat King Changes and Bug FixesFixed a bug where the Rat King wouldn't perform his noxious breath attack correctly
changedRat King Changes and Bug FixesDecreased overall time between Rat King attacks

Hello travelers!

Below are the patch notes for hotfix 0.5.06!

For more information on planned features coming in future patches, check out the Holomento Roadmap!

Game Difficulty Modes

Casual Difficulty

  • Money and Resources are NOT dropped on death.

  • Enemies tend to be weaker.

Normal Difficulty

  • Money and Resources dropped on death.

  • Enemies are varied.

Hard Difficulty

  • Money and Resources dropped on death.

  • Enemies are more difficult.

  • Rolling uses stamina.

Rat King Changes and Bug Fixes

  • Increased Rat King base health

  • Updated Rat King movement to prevent clipping inside cliffs and rocks

  • Fixed a bug where the Rat King wouldn't perform his noxious breath attack correctly

  • Decreased overall time between Rat King attacks

  • Updated pathfinding for Rat King waterfall attack

Combat Changes and Bug Fixes

  • Updated enemy healthbars so they don't appear to have 0 health while still alive

  • Added cooldown for multi-hitting melee damage on bosses and enemies

  • Added animation for enemy healthbars when enemies die

  • Added animation for health being chipped away on enemy and boss healthbars

Rolling and Dodging Changes and Bug Fixes

  • Travelers can now dodge through enemies and won't get stuck on their hitboxes

  • Increased dodge animation speed while aiming

  • Fixed a bug where sometimes dodging out of attacks would make you dodge awkwardly in-place.

  • Improved overall dodging feel and speed while in combat

  • Travelers can now dodge/roll out of being staggered/knocked back

Miscellaneous

  • Fixed a bug where Bone Traps weren't despawned when traveling to different areas

  • Fixed a bug where Dungeon Keys weren't despawned when traveling between different floors

  • Fixed a bug where spawned items weren't despawne when traveling between different floors and areas

  • Fixed the texture for spawning in desert rats

  • Added new skull indicators for enemy difficulty (levels 1-5)

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Source

Steam News / 3 May 2022

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