Full notes
Full HoloCure - Save the Fans! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- Fixes
HoloCure - Save the Fans! changes
Apologies for the long delay in reopening the leaderboard, it is now live once again.
CHANGELOG
Latest Build: 2/17/2025
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GENERAL
-Re-enabled Leaderboard -Adjusted score calculation. -Chance of super items from Holozon boxes now decreases after each super item gained. -Greatly increased default holocoin gain from clearing stages and hard stages. -Increased starting holoChips in Usada Casino from 100 to 500.
-CHARACTERS-
PEKORA -Increased damage of main weapon. -Doubled amount of coin gain from Gambler and Special. Coin gain is also increased by Skill Damage.
MARINE -Decreased the base amount of coin gain from main weapon MAX effect. However, coin gain is now increased by Skill Damage -Coins dropped from Pirate Captain now increased by Skill Damage.
NOEL -Rate of HP Gain from Gyudon reduced from +3 to +2, but increased amount of ATK gain per 20 HP.
FLARE -Increased the damage of splash pools from the main weapon slightly.
COCO -Increased damage of main weapon. -Main weapon's MAX effect, "Marked", bonus damage effect increased from 30% to 50%.
TOWA -Increased damage of main weapon. -Increased damage of Special.
KORONE -Increased damage of special. -Special has a chance to stun targets for 3 seconds.
OKAYU -Increased damage of main weapon.
MIO -Increased damage of main weapon. -Slightly increased damage of special. -Increased max damage increase of Cute Laugh skill by 50% to all levels. -A secondary effect has been added to Mama skill.
HAATO -Increased damage of main weapon. -Increased damage in Haachama mode from 1.5x to 1.75x. -Increased ATK buff of Strongest Idol
MATSURI -Increased damage of main weapon at MAX.
MEL -Increased chance of life steal of main weapon from 15% to 25%. -Slightly increased damage of Bats.
AKI -Slightly increased size of beams of main weapon at MAX.
SUBARU -Increased damage of main weapon.
SHION -Increased damage of homing bolts of main weapon MAX. -Increased hit limit of main weapon.
AYAME -Increased damage of main weapon. -Increased chance of creating spirits at main weapon MAX. -Increased speed buff of Nakirium -Increased radius of effect of Nakirium. -Increased invulnerability time of Ayame Defense Field. -Decreased the number of hits required to activate Ayame Defense Field.
AQUA -Increased damage of main weapon.
IOFI -Increased damage of paint puddles from main weapon. -Increased damage of Draw!
RISU -Increased damage of main weapon slightly.
KOBO -Increased the damage of rain splash projectiles from main weapon MAX slightly. -Increased damage of Rain Cloud.
REINE -Increased damage of main weapon. -Tonjok is now guaranteed to land a critical hit.
ANYA -Increased damage and buff of Living Weapon.
-WEAPONS-
JINGISUKAN -Reduced the Max HP gain from +100 to +50 -Increased damage of pools to enemies.
IDOL LIVE -Increased damage slightly.
HOLY FIRE -Increased damage.
-ITEMS-
BEETLE -Now increases skill damage by 1.5% per level instead of 1%.
-SUPPORT ITEMS-
CASTING NET -Size increased by 50%.
-Corrected a number of text inconsistencies in JP. -There are many minor bugs to fix but we will just fix them for 0.8 release. We want to progress on 0.8 right away!
Thank you for your continued support~
Source
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