What changed
1 fix0 additions0 changes0 removals
fixedPatch Notes: - Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to 'Off'. - Updated Herald's Wish achievement description to clarify that players must both complete the wish and finish the game. - Fixed Savage Beastfly in Far Fields sometimes remaining below the lava. - Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle. - Fixed rare case of Second Sentinel knocking the player out of bounds during battle. - Added catch to prevent Lugoli sometimes flying off screen and not returning during battle. - Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle. - Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync. - Fixed Shaman Binding into a bottom transition causing a softlock. - Cocoon positions in some locations updated to prevent it spawning in inaccessible areas. - Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode. - Fixed some NPCs not correctly playing cursed hint dialogues in certain instances. - Fixed Pondcatcher Reed not being able to fly away after singing. - Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects. - Fixed the break counter not working for certain multihitter tools eg Conchcutter. - Fixed Volt Filament damage multiplier not applying for certain Silk Skills. - Fixed Cogflies and Wisps inappropriately targeting Skullwings. - Fixed Cogflies incorrectly resetting their HP to full on scene change. - Fixed Curveclaw always breaking on the first hit after being deflected. - Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches. - Various other smaller tweaks and fixes.
Hollow Knight: Silksong changes
fixedPatch Notes: - Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to 'Off'. - Updated Herald's Wish achievement description to clarify that players must both complete the wish and finish the game. - Fixed Savage Beastfly in Far Fields sometimes remaining below the lava. - Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle. - Fixed rare case of Second Sentinel knocking the player out of bounds during battle. - Added catch to prevent Lugoli sometimes flying off screen and not returning during battle. - Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle. - Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync. - Fixed Shaman Binding into a bottom transition causing a softlock. - Cocoon positions in some locations updated to prevent it spawning in inaccessible areas. - Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode. - Fixed some NPCs not correctly playing cursed hint dialogues in certain instances. - Fixed Pondcatcher Reed not being able to fly away after singing. - Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects. - Fixed the break counter not working for certain multihitter tools eg Conchcutter. - Fixed Volt Filament damage multiplier not applying for certain Silk Skills. - Fixed Cogflies and Wisps inappropriately targeting Skullwings. - Fixed Cogflies incorrectly resetting their HP to full on scene change. - Fixed Curveclaw always breaking on the first hit after being deflected. - Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches. - Various other smaller tweaks and fixes.
Patch Notes: - Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to 'Off'. - Updated Herald's Wish achievement description to clarify that players must both complete the wish and finish the game. - Fixed Savage Beastfly in Far Fields sometimes remaining below the lava. - Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle. - Fixed rare case of Second Sentinel knocking the player out of bounds during battle. - Added catch to prevent Lugoli sometimes flying off screen and not returning during battle. - Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle. - Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync. - Fixed Shaman Binding into a bottom transition causing a softlock. - Cocoon positions in some locations updated to prevent it spawning in inaccessible areas. - Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode. - Fixed some NPCs not correctly playing cursed hint dialogues in certain instances. - Fixed Pondcatcher Reed not being able to fly away after singing. - Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects. - Fixed the break counter not working for certain multihitter tools eg Conchcutter. - Fixed Volt Filament damage multiplier not applying for certain Silk Skills. - Fixed Cogflies and Wisps inappropriately targeting Skullwings. - Fixed Cogflies incorrectly resetting their HP to full on scene change. - Fixed Curveclaw always breaking on the first hit after being deflected. - Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches. - Various other smaller tweaks and fixes.