Full notes
Full Hollow Halls update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
What started out as a patch to remove one crash to desktop fix suddenly grew into game engine update.
Fixed a crash to desktop bug plagueing some setups
Performance increases
Player "sliding" on some surfaces fixed
Updated some textures and models
Fixes on invisible walls close to hospital beds Thank you for your patience with this update. As always, let me know if the recent patch brought up something unexpected. Next week I'm hoping to be able to finally implement the Steam Trading Cards and starting to work on the Save/Continue function. =)
Source
Changelog.gg summarizes and formats this update. How we read updates.
