Full notes
Full Hollow Halls update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
A small update to fix couple of bugs.
Fixed issue at Ground Floor where an area was difficult-to-access to say the least.
Trying to skip certain animations would freeze the game fixed.
Quality of Life improvements on "hitbox" for entering certain doors. Special thanks to Steam user nenekonaf for pointing out these issues, and I can only apoligize for delivering the fixes later than I promised.
Source
Changelog.gg summarizes and formats this update. How we read updates.
