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Steam News17 January 20265mo ago

Demo Update 0.0.61 – Stability & Visual Improvements

Demo Update 0.0.61 This update focuses on improving overall stability, visual consistency, and player experience across the demo.

Full notes

Full Holey update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions4 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
changedThis update focuses on improving overall stability, visual consistency, and player experience across the demo.
changedFixes & Improvements
fixedFixed a critical issue that caused errors when attempting to leave the base after angering the creature.
changedPrevented the “I’m stuck” button from being spammed inside the base area.
changedImproved clarity and layout of food-related UI elements.
fixedFixed missing ceilings in several rooms within the Mansion map.

Holey changes

changedThis update focuses on improving overall stability, visual consistency, and player experience across the demo.
changedFixes & Improvements
fixedFixed a critical issue that caused errors when attempting to leave the base after angering the creature.
changedPrevented the “I’m stuck” button from being spammed inside the base area.
changedImproved clarity and layout of food-related UI elements.

Demo Update 0.0.61

This update focuses on improving overall stability, visual consistency, and player experience across the demo.

Fixes & Improvements

  • Fixed a critical issue that caused errors when attempting to leave the base after angering the creature.

  • Prevented the “I’m stuck” button from being spammed inside the base area.

  • Improved clarity and layout of food-related UI elements.

  • Fixed missing ceilings in several rooms within the Mansion map.

  • Resolved an issue where the creature’s tentacle color gradients did not reset correctly after restarting the game.

  • Polished the interior visuals of the creature’s lair for a cleaner and more cohesive look.

This build is part of our ongoing effort to stabilize the demo and refine the game’s atmosphere before the next content-focused update.

Source

Steam News / 17 January 2026

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