In this update2
Full notes
Full Holder of Place update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone \\o/
What changed
- Store
- UI and audio
- Gameplay
- Events
- Balance
Holder of Place changes
After a period of hard work, you can now access the Holder of Place playtest on the Steam store page! The playtest will be live until October 10th.
In this playtest we mainly want to gather some feedback on our first origin follower (used to be called "Faction"). We've been working on it for a reeeaally long time, and it's quite different from all updates we had done before. So please let us know you feel about it!
Click on the "Request Access" button on the game's store page, and you will instantly join the playtest anytime when you see this post — until October 10th when this playtest ends!
New Content in this playtest
(New content in this playtest will only show up if you have beat the dragon at least once, although the playtest will use the same save file as the demo)
Added Origin Follower (used to be called "Faction") - Fate's Beloved. They'll show up in the first recruit event, and recruiting them as your first follower will as your first follower will replace all normal support followers with a new type of follower: Moth!
Added a very special (and mysterious) event - a strange machine that, seemingly, can let you wish for a perfect card...? You'll encounter this event in every run as long as you have more than 1 core health.
We are also bringing some regular updates to the build.
General Updates
Other than Fate's Beloved, Moths and new cards from the special event, there is also 1 new hollow follower & 1 new endless mode elite
Changed "a Camp Amidst a Ruin" event (unlock reroll) to always show up between the first and second hunt, as long as you have killed the dragon once. Also lowered the trinket cost from 14 faith to 10.
The game will now remember your combat speed setting
Made some small adjustments to some early game card's spawn weighting.
Witch's golem will now deal their attack damage (instead of 1 damage) to the witch on death.
Witch in endless mode will no longer protect herself from random damage.
False sun in endless mode will now scale their stats 90% slower.
If you have any feedback (or want to suggest some new moths), please chat with us in our Discord or post your thoughts on Steam Forum!
Hope you enjoy the game! We appreciate your support. This means a lot to us :3
Source
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