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Steam News23 June 202613d ago

3rd week update of HitTube Demo | 0.0.87.3

3rd Week Update | HitTube 0.0.87.3 ((12th June - 22th June)) Thank you for playing and sharing your feedback! 1.

In this update8

Full notes

Full HitTube update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes9 additions13 changes2 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Events
fixed1.Fixes:Fixed strange text in time;
fixed1.Fixes:Fixed that boxes get stucks;
fixed1.Fixes:Fixed that fountain couldn't get damaged by melee attacks;
fixed1.Fixes:Fixed annoying sound in inventory; (thanks Final)
fixed1.Fixes:Fixed slotmachine not working (thanks GodDarN);
fixed1.Fixes:Fixed red doubled text (thanks GodDarN);

HitTube changes

fixedFixed strange text in time;
fixedFixed that boxes get stucks;
fixedFixed that fountain couldn't get damaged by melee attacks;
fixedFixed annoying sound in inventory; (thanks Final)
fixedFixed slotmachine not working (thanks GodDarN);

3rd Week Update | HitTube 0.0.87.3

((12th June - 22th June))

Thank you for playing and sharing your feedback!

1.Fixes:

-Fixed strange text in time;

-Fixed that boxes get stucks;

-Fixed that fountain couldn't get damaged by melee attacks;

-Fixed annoying sound in inventory; (thanks Final)

-Fixed slotmachine not working (thanks GodDarN);

-Fixed red doubled text (thanks GodDarN);

-Fixed that zombies got stuck inside of towers;

-Fixed that zombies avoided fountains;

-Fixed that kills didn't count correctly;

-Fixed that shots didn't count correctly;

-Fixed that "Clear a cistern room" didn't count in time;

-Fixed green smoke;

-Fixed that nickname didn't get mentioned correctly;

-Fixed that VFX of fountains was too high;

-Fixed gift achievement;

-Fixed that texts during dialogue answering appeared incorrectly;

-"Tasks completed" counts;

-Fixed that lighting in dungeon dissepeared too early;

-Fixed that lighting in hotel dissepeared too early;

-Fixed some gamepad issues;

-Removed strange sound after zombies being dead.

2.Improvements:

-We can fight back against robbers; (thanks 芜菁);

-Improved viewers system;

-Bars on the desktop are animated;

-When we play for the first time we have a pointer what to attack (towers);

-When we play for the first time we have a pointer what to attack (fountain);

-Animated text for stats level;

-After you die you get an award so you won't be upset =)

-Pointer doesn't appear immideatly;

-When we start playing we get a notification about the resolution;

-Better explanation of gems;

-Humans bodies don't disappear anymore;

-We can close inventory by pressing I again; (thanks DrW8);

-Added an achievement;

-Improved buttons of FAQ; (thanks Final)

-Created special social networks buttons;

-Made the fire icon bigger for random events;

-Improved some texts; (thanks vMeezo);

-Updated steam screenshots;

-Added one more firearm;

-Changed locations of some buttons;

-Pointers are closer to buildings;

-Updated desktop UI buttons;

-Stats are animated;

-Improved Steam tags;

-We can remove items from our inventory;

-Made achievements reasonably easier;

-Improved menu of picking solo or co-op (thanks DritBail).

3.New 3D card system

-After completing a random task you'll get a level upgrade;

-3D cards after clearing a cistern room are replaced with collectable items;

-Added 3 new achievements for picking up 3D level upgrades;

-Added 6 new 3d level upgrade cards;

-We open different levels because of the new 3D card system;

-Gamepad support for new levels.

4.Audio:

-Replaced customization music;

-Added 7 new musical tracks;

-Added background sounds for cistern.

5.Random events:

-Added gift event;

-Connected an achievement with that gift.

6.NPCs:

-All NPCs rotate correctly;

-Talk with the trader isn't forced anymore;

-After stealing we harm our relationship with a specific faction.

The best is yet to come!

  • Solo Dev Alexander

Also don't forget to play HitTube Demo!

HitTube Demo

Source

Steam News / 23 June 2026

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