In this update8
Full notes
Full HitTube update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Events
HitTube changes
3rd Week Update | HitTube 0.0.87.3
((12th June - 22th June))
Thank you for playing and sharing your feedback!
1.Fixes:
-Fixed strange text in time;
-Fixed that boxes get stucks;
-Fixed that fountain couldn't get damaged by melee attacks;
-Fixed annoying sound in inventory; (thanks Final)
-Fixed slotmachine not working (thanks GodDarN);
-Fixed red doubled text (thanks GodDarN);
-Fixed that zombies got stuck inside of towers;
-Fixed that zombies avoided fountains;
-Fixed that kills didn't count correctly;
-Fixed that shots didn't count correctly;
-Fixed that "Clear a cistern room" didn't count in time;
-Fixed green smoke;
-Fixed that nickname didn't get mentioned correctly;
-Fixed that VFX of fountains was too high;
-Fixed gift achievement;
-Fixed that texts during dialogue answering appeared incorrectly;
-"Tasks completed" counts;
-Fixed that lighting in dungeon dissepeared too early;
-Fixed that lighting in hotel dissepeared too early;
-Fixed some gamepad issues;
-Removed strange sound after zombies being dead.
2.Improvements:
-We can fight back against robbers; (thanks 芜菁);
-Improved viewers system;
-Bars on the desktop are animated;
-When we play for the first time we have a pointer what to attack (towers);
-When we play for the first time we have a pointer what to attack (fountain);
-Animated text for stats level;
-After you die you get an award so you won't be upset =)
-Pointer doesn't appear immideatly;
-When we start playing we get a notification about the resolution;
-Better explanation of gems;
-Humans bodies don't disappear anymore;
-We can close inventory by pressing I again; (thanks DrW8);
-Added an achievement;
-Improved buttons of FAQ; (thanks Final)
-Created special social networks buttons;
-Made the fire icon bigger for random events;
-Improved some texts; (thanks vMeezo);
-Updated steam screenshots;
-Added one more firearm;
-Changed locations of some buttons;
-Pointers are closer to buildings;
-Updated desktop UI buttons;
-Stats are animated;
-Improved Steam tags;
-We can remove items from our inventory;
-Made achievements reasonably easier;
-Improved menu of picking solo or co-op (thanks DritBail).
3.New 3D card system
-After completing a random task you'll get a level upgrade;
-3D cards after clearing a cistern room are replaced with collectable items;
-Added 3 new achievements for picking up 3D level upgrades;
-Added 6 new 3d level upgrade cards;
-We open different levels because of the new 3D card system;
-Gamepad support for new levels.
4.Audio:
-Replaced customization music;
-Added 7 new musical tracks;
-Added background sounds for cistern.
5.Random events:
-Added gift event;
-Connected an achievement with that gift.
6.NPCs:
-All NPCs rotate correctly;
-Talk with the trader isn't forced anymore;
-After stealing we harm our relationship with a specific faction.
The best is yet to come!
Solo Dev Alexander
Also don't forget to play HitTube Demo!
Source
Changelog.gg summarizes and formats this update. How we read updates.
