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Full notes
Full HIROTONFA’s American Revolution Smuggler update
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What changed
- Performance
- UI and audio
- Gameplay
- Events
- Maps
HIROTONFA’s American Revolution Smuggler changes
DESIGN
Adjusted rate of "healing" for player market-caused crashes. They should happen less often if selling over time instead of bulk.
There still, however, appears to be a glitch where the market crashes after selling one item for the first time. Still looking into this.
Port Customs fees automatically take payment without waiting for player input when giving the total.
Dockmaster now mentions that procurement quests give wampum. His message is also shortened on return.
BUGFIXES
"Double-movement of pointer in cargo screen when dumping cargo."
This one's been bizarre, but I believe it even though I can't trigger it - at least two players reported this. I checked the code to see if the pointer was moving based on a variable value that was overlapping with something else, but no, it's hardset to move by 36 pixels up or down. So I added a 5-frame wait to the start of movement code trees when a button is triggered, hopefully to prevent duplicate triggers.
Added a switch that checks if the pointer's movement action is still completing before triggering, along with a safety catch if it lasts more than 15 frames.
Added a switch that checks if the player is currently within a DumpingCargo instance before accidentally triggering another one.
DumpingCargo instance check moved further to the end of event code.
"Multiple Random Events coming at the same time while at sea."
Added switch check to see if player is currently in a random event before triggering. Something about the previous loop executed too fast, maybe.
Most sea map objects check if player is NOT in a Random Sea Event before triggering.
MISC
Menu access is manually enabled after leaving cargo screen and random events, in case that was messing something up.
Safety catch every second for InRandEvent switch to turn off if moving (since you're not supposed to move during Random Sea Events anyways). Same with the following:
Re-enabled Menu Access if turned off.
Checking if the player is actually currently checking for dumping cargo or not.
Plugin no longer deletes images when going between menu and gameplay.
Postman cancel button works properly.
Source
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