In this update3
Full notes
Full HIROTONFA’s American Revolution Smuggler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
HIROTONFA’s American Revolution Smuggler changes
Merged experimental-build with the default branch.
PERFORMANCE
Downgraded NW.js to v0.80 and added code to hopefully make sure NWjs terminates fully when the application closes (see discussion post here for more info: https://steamcommunity.com/app/3789080/discussions/1/568164159307477108/).
Please"Verify integrity of game files"(Right-click the game, go to Properties, Installed Files) to make sure the files are fully updated.
DESIGN
Added two new sloop variants for sale.
Hard mode gives most enemies +1 base Attack stat. Only works on a new save.
Starting ship officially named as the Argo. I learned that it's pretty bad luck to rename a ship without some sort of mariner ritual that I have to perform more research into.
Mariner tradition: Setting sail on a Friday is considered bad luck.
Dockmaster's Procurement Quest shouldn't repeat the same good for two weeks in a row.
Ship population reduces from frequent privateering. This slowly restores.
BUGFIXES
Corrected ship stats display in the shipyard.
Disabled horseracing as a date spot option, due to some sort of game-freezing glitch.
Source
Changelog.gg summarizes and formats this update. How we read updates.
