In this update1
Full notes
Full Highrisers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
- Fixes
Highrisers changes
Survivors! Thanks to your ongoing support and valuable feedback, we were able to tackle more bugs.
More details below:
Fixed an issue where the game would sometimes crash if you dragged items from an assisting character.
Fixed an issue which would flood the savegame file with ceiling lamps, thus bogging down gameplay speed until it crashes.
All blunt weapons can now smash open glass containers.
Fixed crashes connected to helicopter module repairs and increased damage after landing.
Fixed incorrect display of the preview of Barricade health values.
Fixed an issue where inventory content and unlocked additional inventory skills would turn invisible after moving to the next building (although they were technically still there).
Fixed an issue where the stack size of an item stack was not properly visually represented after loading a savegame.
Fixed an issue where, under rare circumstances, the helicopter could no longer be inspected after loading a savegame.
Source
Changelog.gg summarizes and formats this update. How we read updates.
