Full notes
Full Highrisers update
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What changed
- Fixes
- Performance
- Gameplay
Highrisers changes
This patch fixes the following issues:
Fixed a bug which could lead to the game crashing upon level change. The reason was a lingering reference on the old helicopter object of the previous level.
Fixed a bug where a mix up of interaction bubbles could lead to a crash under certain circumstances.
Fixed a bug where a not-yet created interaction bubble is spawned if it does not exist yet.
Fixed a bug where during saving process only part of the weapon status would be stored.
Fixed a bug where the assisting player was loaded in the wrong x position after loading a save game.
Fixed a bug where a dreamer was not properly put into the "stumbling backwards" state when loaded from a save game.
Mitigated a crash that would occur when the dreamer target of a player was destroyed during the save process. This does not fully solve the whole issue, but instead of hard crashing, it leads now only to a temporary animation glitch.
All the mentioned bugs in the save system had the potential to create a corrupted savegame that would crash upon load.
Source
Changelog.gg summarizes and formats this update. How we read updates.
