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Steam News15 November 20214y ago

Patch 1.0.5.f

This patch fixes the following issues: Fixed a bug which could lead to the game crashing upon level change. The reason was a lingering reference on the old helicopter object of the previous level.

Full notes

Full Highrisers update

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What changed

6 fixes0 additions2 changes0 removals
  • Fixes
  • Performance
  • Gameplay
fixedFixed a bug which could lead to the game crashing upon level change. The reason was a lingering reference on the old helicopter object of the previous level.
fixedFixed a bug where a mix up of interaction bubbles could lead to a crash under certain circumstances.
fixedFixed a bug where a not-yet created interaction bubble is spawned if it does not exist yet.
fixedFixed a bug where during saving process only part of the weapon status would be stored.
fixedFixed a bug where the assisting player was loaded in the wrong x position after loading a save game.
fixedFixed a bug where a dreamer was not properly put into the "stumbling backwards" state when loaded from a save game.

Highrisers changes

fixedFixed a bug which could lead to the game crashing upon level change. The reason was a lingering reference on the old helicopter object of the previous level.
fixedFixed a bug where a mix up of interaction bubbles could lead to a crash under certain circumstances.
fixedFixed a bug where a not-yet created interaction bubble is spawned if it does not exist yet.
fixedFixed a bug where during saving process only part of the weapon status would be stored.
fixedFixed a bug where the assisting player was loaded in the wrong x position after loading a save game.

This patch fixes the following issues:

  • Fixed a bug which could lead to the game crashing upon level change. The reason was a lingering reference on the old helicopter object of the previous level.

  • Fixed a bug where a mix up of interaction bubbles could lead to a crash under certain circumstances.

  • Fixed a bug where a not-yet created interaction bubble is spawned if it does not exist yet.

  • Fixed a bug where during saving process only part of the weapon status would be stored.

  • Fixed a bug where the assisting player was loaded in the wrong x position after loading a save game.

  • Fixed a bug where a dreamer was not properly put into the "stumbling backwards" state when loaded from a save game.

  • Mitigated a crash that would occur when the dreamer target of a player was destroyed during the save process. This does not fully solve the whole issue, but instead of hard crashing, it leads now only to a temporary animation glitch.

All the mentioned bugs in the save system had the potential to create a corrupted savegame that would crash upon load.

Source

Steam News / 15 November 2021

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