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Steam News21 July 20214y ago

Highrisers | Patch (version 1.0.2) has been released

Adventurers, We just released a patch for Highrisers, in which we address some bugs, reported by the players, as well some introduced some small additions and tweaks to the game.

Full notes

Full Highrisers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes5 additions3 changes1 removal
  • Gameplay
  • Performance
  • Balance
  • Fixes
addedAdventurers, We just released a patch for Highrisers, in which we address some bugs, reported by the players, as well some introduced some small additions and tweaks to the game. Please keep reporting possible bugs and issues, as well as giving us suggestions and ideas how to improve the game!
addedAddedMissing weapon recipe ingredients were added.
addedAddedAlternative way to earn Aluminum through Jes, by sifting through scrap metal introduced.
addedAddedAdded more building type variants
changedTweakedIncreased Save game Stability!
addedTweakedHigher levels of the barricade now have their correct HP values.

Adventurers, We just released a patch for Highrisers, in which we address some bugs, reported by the players, as well some introduced some small additions and tweaks to the game. Please keep reporting possible bugs and issues, as well as giving us suggestions and ideas how to improve the game!

Added

  • Missing weapon recipe ingredients were added.

  • Alternative way to earn Aluminum through Jes, by sifting through scrap metal introduced.

  • Added more building type variants

Tweaked

  • Increased Save game Stability!

  • You don't lose your inventory or skill progress on level transition anymore.

  • Higher levels of the barricade now have their correct HP values.

  • Adjusted skill requirements for various recipes.

  • Prevented situations where the assist-interaction could cause trouble.

  • Assist can no longer be given or requested from unconscious characters, and an existing assist automatically ends once one of the two becomes unconscious.

Fixed

  • A bug was fixed where the number of Dreamers were doubled after each load.

  • A bug was fixed where the state of unconscious characters was not properly restored after loading.

  • A bug was fixed where the game would crash when loading a game, where a barricade construct was in a certain state upon saving.

  • Fixed a bug where shaders were not properly enabled.

  • Fixed a bug where the clock would freeze, and daytime progression would halt.

  • Fixed a bug where cardboard boxes could no longer be interacted with after a save game was loaded.

  • Fixed a crash that occurred when the game was saved and characters were still sitting inside the helicopter.

We hope that you will like these changes!

Source

Steam News / 21 July 2021

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