What changed
2 fixes1 addition1 change0 removals
- Gameplay
- Workshop
- Fixes
- Security
addedNew features of this update:The new scoring system has been implemented! You now earn points when completing a mission. Every enemy killed is +10pt The shorter the round is the more bonus points you get. Every one of your own bots killed is -10pt
fixedPatch notes:Assigned enter button to the Robot menu's "Select" button which has an annoying habit of disappearing on some devices. -Fixed old code causing victory to trigger when only one enemy is killed. -Fixed 3 objects in the level foundry that were not able to be placed. -Self destruct is now BACKSPACE. -Workshop and store page updates.
fixedPatch notes:Menu screen score is stuck at 15 points, this is a known issue and will be fixed next update.
changedNext planned features:Drone and robot UI review and remaster. Plans have been made. -Drone weaponry. -Base vulnerability (weak points in the structure to sabotage power). -Improved graphics (Switching to Universal Render Pipeline). -Fixing base module issues (Geometry errors and textures). -Different terrain options to choose from in the level foundry.
HIGHBLAST changes
addedThe new scoring system has been implemented! You now earn points when completing a mission. Every enemy killed is +10pt The shorter the round is the more bonus points you get. Every one of your own bots killed is -10pt
fixedAssigned enter button to the Robot menu's "Select" button which has an annoying habit of disappearing on some devices. -Fixed old code causing victory to trigger when only one enemy is killed. -Fixed 3 objects in the level foundry that were not able to be placed. -Self destruct is now BACKSPACE. -Workshop and store page updates.
fixedMenu screen score is stuck at 15 points, this is a known issue and will be fixed next update.
changedDrone and robot UI review and remaster. Plans have been made. -Drone weaponry. -Base vulnerability (weak points in the structure to sabotage power). -Improved graphics (Switching to Universal Render Pipeline). -Fixing base module issues (Geometry errors and textures). -Different terrain options to choose from in the level foundry.
New features of this update:
The new scoring system has been implemented! You now earn points when completing a mission. Every enemy killed is +10pt The shorter the round is the more bonus points you get. Every one of your own bots killed is -10pt
Patch notes:
-Assigned enter button to the Robot menu's "Select" button which has an annoying habit of disappearing on some devices. -Fixed old code causing victory to trigger when only one enemy is killed. -Fixed 3 objects in the level foundry that were not able to be placed. -Self destruct is now BACKSPACE. -Workshop and store page updates.
Menu screen score is stuck at 15 points, this is a known issue and will be fixed next update.
Any other bugs should be reported to the steam forums!
Next planned features:
-Drone and robot UI review and remaster. Plans have been made. -Drone weaponry. -Base vulnerability (weak points in the structure to sabotage power). -Improved graphics (Switching to Universal Render Pipeline). -Fixing base module issues (Geometry errors and textures). -Different terrain options to choose from in the level foundry.
Thanks very much for playing Highblast! QadarCG & ilikefrogs101.