Full notes
Full Hide and Seek update
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What changed
- Server
- Fixes
Hide and Seek changes
Overview
This is a small patch targeting some issues found with 1.0.1.41 upon release (mostly with dedicated server).
Bug Fixes
Fixed - Hedge Maze had some hedges with too big colliders that made some areas difficult to walk through normally
Fixed - Server would not always update Steam Servers with the proper current map name
Fixed - Newly introduced a bug where player disconnects were not logged to chat.
Fixed/Improved - The game should get into an invalid Round state less frequently, and will now try to detect if Rounds are in an invalid state. If this is detected, it will try to correct this automatically.
Improvements
Clearer network logging, removed some data that was pointless
Server Administration Panel got some usability improvements, especially focused on Dedicated Server setup.
Source
Changelog.gg summarizes and formats this update. How we read updates.
