Full notes
Full Hexia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
- Events
Thanks to your feedback on Discord and Reddit we are further improving and fixing Hexia. Here we are with a new version!
Patch notes
[Bug fix] - The Escape key brings up the pause menu, but doesn't close it again
[Bug fix] - Destroying buildings and rebuilding them does not correctly count the number that is displayed in the name, causing confusion especially in trade routes
[Bug fix] - When loading a game, the tile is not automatically selected
[Bug fix] - Trade route on collapsed building show on in map and doesn't show on the 'manage trade routes' UI
[Bug fix] - After a tile collapses, the worker isn't available to be assigned to a new building, even though their cottage now shows them as being 'free'
- The tutorials have been fixednow the images are displayed correctly and a bug that affected the input system has been fixed
Further improvements for the Steam Deck
The instability of a tile is now also visible graphically in the map
There is more life in the map: now you will see the workers doing their job, or waiting near their house
Changes to the event system, still not impactful but which allow us to work on a series of changes that will be implemented by the next patches
[New Feature] - Kingdom information is now available from the appropriate action. The information displayed will be expanded with each update
Source
Changelog.gg summarizes and formats this update. How we read updates.
