Full notes
Full Hexguardian update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes0 additions0 changes0 removals
- Fixes
- Gameplay
fixedFixed the issue where the number of stones and stars from the previous game would still be displayed when restarting the game.
fixedFixed the issue where the buildable status of buildings with the same name was not updated after selling a building.
fixedFixed the issue where a new, smaller number of days in Roguelike Challenges would overwrite the previous larger number of days record.
Hexguardian changes
fixedFixed the issue where the number of stones and stars from the previous game would still be displayed when restarting the game.
fixedFixed the issue where the buildable status of buildings with the same name was not updated after selling a building.
fixedFixed the issue where a new, smaller number of days in Roguelike Challenges would overwrite the previous larger number of days record.
Fixed the issue where the number of stones and stars from the previous game would still be displayed when restarting the game.
Fixed the issue where the buildable status of buildings with the same name was not updated after selling a building.
Fixed the issue where a new, smaller number of days in Roguelike Challenges would overwrite the previous larger number of days record.
Source
Changelog.gg summarizes and formats this update. How we read updates.
