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Steam News26 June 20224y ago

v0.0.20

Carbonisation Station and Water Hydrolysis Lab now is under "Warehouse mk2" research - Carbonisation Station nerf (Requires more wood and Heat Sink) - First Tests with the new GameMode: "AT WAR" - Buff on Parasites base

Full notes

Full Hexfactory update

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What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedCarbonisation Station and Water Hydrolysis Lab now is under "Warehouse mk2" research - Carbonisation Station nerf (Requires more wood and Heat Sink) - First Tests with the new GameMode: "AT WAR" - Buff on Parasites based on Cycle - Added total Parasites to PlayerCard - Now Parasites Pauses every adjacent building - Buff on Cost of Tier 7 buildings - Added Engineers House and 7 more new buildings - 2 New tiles: Gold and Marble
addedNEXT: - Finish Turret (Animations) - New GAMEMODE (Logistic Madness) - Experimental - Finish the new population type: Engineers Complex - Create the NEW PIPPETE BUTTON (By Astradaha) - All production filter: demand > production - UI Scaling

Hexfactory changes

addedCarbonisation Station and Water Hydrolysis Lab now is under "Warehouse mk2" research - Carbonisation Station nerf (Requires more wood and Heat Sink) - First Tests with the new GameMode: "AT WAR" - Buff on Parasites based on Cycle - Added total Parasites to PlayerCard - Now Parasites Pauses every adjacent building - Buff on Cost of Tier 7 buildings - Added Engineers House and 7 more new buildings - 2 New tiles: Gold and Marble
addedNEXT: - Finish Turret (Animations) - New GAMEMODE (Logistic Madness) - Experimental - Finish the new population type: Engineers Complex - Create the NEW PIPPETE BUTTON (By Astradaha) - All production filter: demand > production - UI Scaling
  • Carbonisation Station and Water Hydrolysis Lab now is under "Warehouse mk2" research - Carbonisation Station nerf (Requires more wood and Heat Sink) - First Tests with the new GameMode: "AT WAR" - Buff on Parasites based on Cycle - Added total Parasites to PlayerCard - Now Parasites Pauses every adjacent building - Buff on Cost of Tier 7 buildings - Added Engineers House and 7 more new buildings - 2 New tiles: Gold and Marble

NEXT: - Finish Turret (Animations) - New GAMEMODE (Logistic Madness) - Experimental - Finish the new population type: Engineers Complex - Create the NEW PIPPETE BUTTON (By Astradaha) - All production filter: demand > production - UI Scaling

Source

Steam News / 26 June 2022

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