What changed
0 fixes1 addition3 changes2 removals
changedHEXCRAWL Early Access — Patch 0.9.21Autosave is restored without the hangs, the Vault deposit path is hardened, and a handful of shop, Port, and Tips clarity fixes ride along.
changedHEXCRAWL Early Access — Patch 0.9.21Autosave: Progress now autosaves to its own Autosave slot when you enter towns, sites, and delves, and during Port travel. Look for “Autosaving…” top-right — it shows above menus and loading screens. Turn it off in Options → Gameplay if you prefer.
removedHEXCRAWL Early Access — Patch 0.9.21Zone Duplicate Bug Fix: The starting Port list reliably includes every zone type again (including Untouched / unexplored), and Port destinations can no longer reuse another zone’s name.
removedHEXCRAWL Early Access — Patch 0.9.21Vault Fixes: Placing items should no longer hard-crash after using Search or after a long session. Dragging into empty Vault hexes works again (including near the edge of the grid, or when a bag window was sitting over the Vault). Dragging an item over another open bag brings that bag forward until you release. Vault Search now works like Shops: non-matching items leave the grid and the view zooms to what’s left.
changedHEXCRAWL Early Access — Patch 0.9.21Bags and shops: More shops sometimes will rarely stock the Bottomless Bag and Portable Pit.
addedHEXCRAWL Early Access — Patch 0.9.21Hints & Tips: Various changes for added clarity.
HEXCRAWL changes
changedAutosave is restored without the hangs, the Vault deposit path is hardened, and a handful of shop, Port, and Tips clarity fixes ride along.
changedAutosave: Progress now autosaves to its own Autosave slot when you enter towns, sites, and delves, and during Port travel. Look for “Autosaving…” top-right — it shows above menus and loading screens. Turn it off in Options → Gameplay if you prefer.
removedZone Duplicate Bug Fix: The starting Port list reliably includes every zone type again (including Untouched / unexplored), and Port destinations can no longer reuse another zone’s name.
removedVault Fixes: Placing items should no longer hard-crash after using Search or after a long session. Dragging into empty Vault hexes works again (including near the edge of the grid, or when a bag window was sitting over the Vault). Dragging an item over another open bag brings that bag forward until you release. Vault Search now works like Shops: non-matching items leave the grid and the view zooms to what’s left.
changedBags and shops: More shops sometimes will rarely stock the Bottomless Bag and Portable Pit.
HEXCRAWL Early Access — Patch 0.9.21
Autosave is restored without the hangs, the Vault deposit path is hardened, and a handful of shop, Port, and Tips clarity fixes ride along.
Autosave: Progress now autosaves to its own Autosave slot when you enter towns, sites, and delves, and during Port travel. Look for “Autosaving…” top-right — it shows above menus and loading screens. Turn it off in Options → Gameplay if you prefer.
Zone Duplicate Bug Fix: The starting Port list reliably includes every zone type again (including Untouched / unexplored), and Port destinations can no longer reuse another zone’s name.
Vault Fixes
Placing items should no longer hard-crash after using Search or after a long session. Dragging into empty Vault hexes works again (including near the edge of the grid, or when a bag window was sitting over the Vault). Dragging an item over another open bag brings that bag forward until you release.
Vault Search now works like Shops
non-matching items leave the grid and the view zooms to what’s left.
Bags and shops: More shops sometimes will rarely stock the Bottomless Bag and Portable Pit.
Hints & Tips: Various changes for added clarity.
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