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Steam News21 July 202625d ago

HEXCRAWL v0.9.17

HEXCRAWL v0.9.17 Fixes Explored maps stay explored. Returning to a region you had already charted no longer shows it fogged or grayed-out.

In this update2

Full notes

Full HEXCRAWL update

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What changed

0 fixes0 additions2 changes1 removal
  • Maps
  • Performance
  • Gameplay
removedFixesExplored maps stay explored. Returning to a region you had already charted no longer shows it fogged or grayed-out. Cleared, partially-revealed, and unexplored hexes now persist exactly as you left them, across Port travel, saving and loading, and stepping out of a delve.
changedImprovementsGraphics safety net. If the game hits a graphics-driver crash mid-session on the Performance renderer, it now automatically falls back to Compatibility mode on the next launch, for smoother play on integrated and lower-end GPUs. You can switch back anytime in Options, Graphics Mode.
changedImprovementsSmoother delves. Delve floor art has been optimized to ease texture load and reduce hitching in dungeons, most noticeable on integrated graphics.

HEXCRAWL changes

removedExplored maps stay explored. Returning to a region you had already charted no longer shows it fogged or grayed-out. Cleared, partially-revealed, and unexplored hexes now persist exactly as you left them, across Port travel, saving and loading, and stepping out of a delve.
changedGraphics safety net. If the game hits a graphics-driver crash mid-session on the Performance renderer, it now automatically falls back to Compatibility mode on the next launch, for smoother play on integrated and lower-end GPUs. You can switch back anytime in Options, Graphics Mode.
changedSmoother delves. Delve floor art has been optimized to ease texture load and reduce hitching in dungeons, most noticeable on integrated graphics.

HEXCRAWL v0.9.17

Fixes

  • Explored maps stay explored. Returning to a region you had already charted no longer shows it fogged or grayed-out. Cleared, partially-revealed, and unexplored hexes now persist exactly as you left them, across Port travel, saving and loading, and stepping out of a delve.

Improvements

  • Graphics safety net. If the game hits a graphics-driver crash mid-session on the Performance renderer, it now automatically falls back to Compatibility mode on the next launch, for smoother play on integrated and lower-end GPUs. You can switch back anytime in Options, Graphics Mode.

  • Smoother delves. Delve floor art has been optimized to ease texture load and reduce hitching in dungeons, most noticeable on integrated graphics.

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Source

Steam News / 21 July 2026

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