In this update2
Full notes
Full HEXCRAWL update
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What changed
- Maps
- Performance
- Gameplay
HEXCRAWL changes
HEXCRAWL v0.9.17
Fixes
Explored maps stay explored. Returning to a region you had already charted no longer shows it fogged or grayed-out. Cleared, partially-revealed, and unexplored hexes now persist exactly as you left them, across Port travel, saving and loading, and stepping out of a delve.
Improvements
Graphics safety net. If the game hits a graphics-driver crash mid-session on the Performance renderer, it now automatically falls back to Compatibility mode on the next launch, for smoother play on integrated and lower-end GPUs. You can switch back anytime in Options, Graphics Mode.
Smoother delves. Delve floor art has been optimized to ease texture load and reduce hitching in dungeons, most noticeable on integrated graphics.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
