What changed
3 fixes0 additions0 changes1 removal
- Store
- UI and audio
- Gameplay
removedHEXCRAWL Early Access — Patch 0.9.6 HotfixShop: Buying infinite staples (rations, ammo, potions, and the like) is back to the intended unit price — for example 10 Rations for 2 Gold . Selling staples to a merchant no longer inflates the buy pile into odd totals like 23-for-6. Open backpack/satchel windows also stay put when a purchase merges into them.
fixedHEXCRAWL Early Access — Patch 0.9.6 HotfixSettlements & delves: Entering towns and delves should feel snappier again. Milestone campaign autosaves were hitching the main thread on every entry, so they are turned off for now (F5 quicksave still works). We will bring autosave back once it can run without freezing the UI.
fixedHEXCRAWL Early Access — Patch 0.9.6 HotfixThanks for the fast reports — sorry for the churn.
fixedHEXCRAWL Early Access — Patch 0.9.6 HotfixJoin our Discord for bug reports, suggestions, and launch chatter: https://discord.gg/tw29J9Ner
HEXCRAWL changes
removedShop: Buying infinite staples (rations, ammo, potions, and the like) is back to the intended unit price — for example 10 Rations for 2 Gold . Selling staples to a merchant no longer inflates the buy pile into odd totals like 23-for-6. Open backpack/satchel windows also stay put when a purchase merges into them.
fixedSettlements & delves: Entering towns and delves should feel snappier again. Milestone campaign autosaves were hitching the main thread on every entry, so they are turned off for now (F5 quicksave still works). We will bring autosave back once it can run without freezing the UI.
fixedThanks for the fast reports — sorry for the churn.
fixedJoin our Discord for bug reports, suggestions, and launch chatter: https://discord.gg/tw29J9Ner
HEXCRAWL Early Access — Patch 0.9.6 Hotfix
Shop: Buying infinite staples (rations, ammo, potions, and the like) is back to the intended unit price — for example 10 Rations for 2 Gold. Selling staples to a merchant no longer inflates the buy pile into odd totals like 23-for-6. Open backpack/satchel windows also stay put when a purchase merges into them.
Settlements & delves: Entering towns and delves should feel snappier again. Milestone campaign autosaves were hitching the main thread on every entry, so they are turned off for now (F5 quicksave still works). We will bring autosave back once it can run without freezing the UI.
Thanks for the fast reports — sorry for the churn.
Join our Discord for bug reports, suggestions, and launch chatter: https://discord.gg/tw29J9Ner