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Steam News11 July 20261mo ago

HEXCRAWL Early Access — Patch 0.9.1

HEXCRAWL Early Access — Patch 0.9.1 Marked reclaim: Returning to where you died and defeating your killers now reliably returns your gear.

Full notes

Full HEXCRAWL update

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What changed

0 fixes0 additions2 changes0 removals
  • Maps
  • Balance
changedMarked reclaim: Returning to where you died and defeating your killers now reliably returns your gear. The reclaim fight keeps the same encounter that killed you, and reclaim works correctly in delves as well as on the overland map.
changedInventory: Bags and satchels can hold bulky gear (swords, armor, shields, and the like) — no more “too large for this bag” dead ends. Two-handed weapons can be dragged from either hand hex, with a clearer drag preview.

HEXCRAWL changes

changedMarked reclaim: Returning to where you died and defeating your killers now reliably returns your gear. The reclaim fight keeps the same encounter that killed you, and reclaim works correctly in delves as well as on the overland map.
changedInventory: Bags and satchels can hold bulky gear (swords, armor, shields, and the like) — no more “too large for this bag” dead ends. Two-handed weapons can be dragged from either hand hex, with a clearer drag preview.

HEXCRAWL Early Access — Patch 0.9.1

Marked reclaim: Returning to where you died and defeating your killers now reliably returns your gear. The reclaim fight keeps the same encounter that killed you, and reclaim works correctly in delves as well as on the overland map.

Inventory: Bags and satchels can hold bulky gear (swords, armor, shields, and the like) — no more “too large for this bag” dead ends. Two-handed weapons can be dragged from either hand hex, with a clearer drag preview.

Travel: The Boat is now the Coracle — same coastal travel, clearer name and art.

Thanks for the launch-day reports — keep them coming on Steam discussions or Discord.

Source

Steam News / 11 July 2026

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