Full notes
Full Hexavale update
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Repeated intro
Greetings together!
What changed
- UI and audio
- Gameplay
- Events
I hope you are all doing well.
The day has finally come - the demo for Hexavale is being released!
This has been a side project for me over the last few months while balancing language classes and part-time work at the same time. Because I haven’t had much time for marketing, the wishlist count is currently low, and I’m not expecting any miracles with this small release.
However, my goal is to grow those wishlists over the next few months leading up to the Early Access (EA) launch. The EA release will feature all core mechanics.
From there, I will focus on adding content like new game modes (including Creative!), more worlds, and additional languages.
I’ll keep this brief, so... feel free to test the game, add it to your wishlist, and leave a review on Steam.
I appreciate all of your feedback!
Lastly, I wish you all a wonderful and relaxing holiday season.
Best wishes,
Isa
Moon Flame Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
