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- Hexavale
Demo Update v.0.0.3 - Individual Edge Distribution
Small update: Individual edge distribution: the worlds have their own distribution. For example: Vikings have more water tiles than the ice world - which makes the viking world easier to expand. This will influence game…
Announcement1 changeGameplay - Hexavale
Demo Update 0.0.2 - Animals & Visual Effects
Hello together! Finally another update with some changes and additions. Effects added to make the world more lively ❄️ Ice region: → Deer family → Wind vortex → (more) Snow 🍁Viking region → Ducks → Falling leaves Bug f…
Announcement2 changesFixGameplay - Hexavale
Update 0.1.69
Hello everyone! I hope you're all doing well, and for those who had some time off, I hope you enjoyed a relaxing break filled with plenty of gaming! This patch focuses primarily on improvements to the tutorial: The tuto…
Announcement2 changesGameplay - Hexavale
Demo Update v0.1.68
Hello together! A small update has been published: The "heatmap" can be activated via a button The tutorial-heatmap step is split into 2 sections now Added: skip-button for some tutorial parts Added: a menu-button hint…
Announcement3 changesGameplay - Hexavale
Demo release!
Greetings together! I hope you are all doing well. The day has finally come - the demo for Hexavale is being released! This has been a side project for me over the last few months while balancing language classes and pa…
Event3 changesGameplay - Hexavale
DEMO-relase date!
🎉 Demo Release Date Announcement! 🎉 I’m excited to share that the Hexavale demo will officially launch on December 18th! The demo is already feeling solid and stable, and it will feature its own leaderboard ranking. W…
Store2 changesGameplay - Hexavale
Developer Update November
Greetings everyone, This is the first developer update here on Steam for Hexavale! The development is going well. The core is finished, but there are still some minor issues and topics that need to be resolved. While it…
Patch notes10 changesFixUI/audio




