What changed
3 fixes2 additions2 changes0 removals
- UI and audio
- Workshop
- Maps
- Gameplay
changedIn this update, I focused on stability, UI clarity, and quality-of-life improvements , based on player feedback after the Winter Patch.
fixedπ οΈ Fixes & Improvementsβ
Hammer Booster improvement Fixed an issue where the Hammer booster could affect a neighboring stack. The hit is now always applied precisely to the selected target.
fixedπ οΈ Fixes & Improvementsβ
Highlight fix in the new location Resolved visual issues with hex tile highlighting in the new map. Outlines and selection feedback are now clearer and more readable.
fixedπ οΈ Fixes & Improvementsβ
Towers Mode UI improvement Arrow-based value selection has been replaced with a numeric input field. β’ Only valid values can be entered β’ Minimum and maximum limits are enforced This makes Towers Mode setup more convenient and predictable.
addedπ Competitive Modeβ
Removed automatic leaderboard opening Automatic opening of the leaderboard in Competitive Mode has been removed. Players can now choose when to open the leaderboard themselves.
addedπ‘ UI / UX Improvementsβ¨ Mode selection info bubble Added an informational tooltip when hovering over a game mode. It explains: β’ how the selected mode works β’ how XP is earned in that mode
HEXA-WORLD-3D changes
changedIn this update, I focused on stability, UI clarity, and quality-of-life improvements , based on player feedback after the Winter Patch.
fixedβ
Hammer Booster improvement Fixed an issue where the Hammer booster could affect a neighboring stack. The hit is now always applied precisely to the selected target.
fixedβ
Highlight fix in the new location Resolved visual issues with hex tile highlighting in the new map. Outlines and selection feedback are now clearer and more readable.
fixedβ
Towers Mode UI improvement Arrow-based value selection has been replaced with a numeric input field. β’ Only valid values can be entered β’ Minimum and maximum limits are enforced This makes Towers Mode setup more convenient and predictable.
addedβ
Removed automatic leaderboard opening Automatic opening of the leaderboard in Competitive Mode has been removed. Players can now choose when to open the leaderboard themselves.
In this update, I focused on stability, UI clarity, and quality-of-life improvements, based on player feedback after the Winter Patch.
π οΈ Fixes & Improvements
β
Hammer Booster improvement Fixed an issue where the Hammer booster could affect a neighboring stack. The hit is now always applied precisely to the selected target.
β
Highlight fix in the new location Resolved visual issues with hex tile highlighting in the new map. Outlines and selection feedback are now clearer and more readable.
β
Towers Mode UI improvement Arrow-based value selection has been replaced with a numeric input field. β’ Only valid values can be entered β’ Minimum and maximum limits are enforced This makes Towers Mode setup more convenient and predictable.
π Competitive Mode
β
Removed automatic leaderboard opening Automatic opening of the leaderboard in Competitive Mode has been removed. Players can now choose when to open the leaderboard themselves.
π‘ UI / UX Improvements
β¨ Mode selection info bubble Added an informational tooltip when hovering over a game mode. It explains: β’ how the selected mode works β’ how XP is earned in that mode
Thank you all for your feedback and support β and please consider leaving a review on the gameβs store page. It really helps me as a solo developer π HEXA-WORLD-3D continues to grow, with many more improvements ahead.