Full notes
Full HEVN update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again! Another update improving several aspects of the game including the player vocals when taking damage, how combat looks (more blood and stuff!), etc. Here's the details:
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
HEVN changes
Added transparent wings to some critters to look more scary
Fixed some enemy behaviors and improved aesthetics during death
Updated Key Binding menu to work with controllers
Updated enemy damage FX to happen more frequently and look more visceral
Updated damage for certain weapons to be handle "damage per second"
Updated animations when some enemies take damage
Updated player to show a blur effect when taking damage
Added more and updated floating green rocks outdoors
Updated player vocals to use normal sounding hurt sound FX
Fixed issues with certain buttons/keys not showing sprites in instructions
Fixed minor bug loading scenes in some levels
All the best! Mat and Larry
Source
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