In this update5
Full notes
Full Hero's Descent update
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Repeated intro
Hello Early Access folks!
What changed
- Gameplay
- Events
- Balance
- UI and audio
Hero's Descent changes
Tonight I'm pushing the first (of many) Early Access update to the live build. As always, there may be bugs, so please let me know if you run into anything. The easiest way to report issues is on the Discord (https://discord.gg/pRSdCcE) or on the Community Forums.
Patch Notes
General Gameplay
A mysterious portal has resumed appearing
Fixed issues with the area and its rewards
A new version of the final boss may appear under certain circumstances. Good luck beating this one! (This boss may be replaced with a more unique true final boss at a later date)
Players brave enough to complete the game under the maximum level of difficulty will be rewarded with a special indicator on the leaderboards
Balance
The Berserker Trait, "Axes of Evil", now has its countdown timer increased by 1 turn when hitting an enemy. This should make the stat requirements for surviving the second area's boss less stringent
Interface
The tutorial text should no longer have formatting issues under certain circumstances
The Druid and Dragon entries in the Codex now show the proper unlocked state
The post-boss score screen now properly displays the PAR and NO DAMAGE bonuses
Other Bug Fixes
Players who die before the first boss no longer will register a score of 0 on the leaderboards
Killing the sub-bosses during the Fairy Queen had a small chance of causing a soft-lock, this should no longer be the case
Known Issues
The time leaderboards were wiped due to a DB upgrade. Given the small number of people finishing the game, this is not worth restoring. Sorry about that!
Source
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