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Steam News14 April 20242y ago

V3.5.0.1

V3.5.0.1 +Added Ascension/Prestige count and timer +Resolution now saves over game restart +Fixed Souls not being charged for Stone Skin upgrades correctly +Fixed display costs in Rebuild being incorrect +Past Game Spee

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Full Heros and Monsters: Idle Incremental update

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What changed

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fixedV3.5.0.1 +Added Ascension/Prestige count and timer +Resolution now saves over game restart +Fixed Souls not being charged for Stone Skin upgrades correctly +Fixed display costs in Rebuild being incorrect +Past Game Speed 300, gold is rewarded every 5 seconds, this helps reduce the issue with the 0 Gold Bug

Heros and Monsters: Idle Incremental changes

fixedV3.5.0.1 +Added Ascension/Prestige count and timer +Resolution now saves over game restart +Fixed Souls not being charged for Stone Skin upgrades correctly +Fixed display costs in Rebuild being incorrect +Past Game Speed 300, gold is rewarded every 5 seconds, this helps reduce the issue with the 0 Gold Bug

V3.5.0.1 +Added Ascension/Prestige count and timer +Resolution now saves over game restart +Fixed Souls not being charged for Stone Skin upgrades correctly +Fixed display costs in Rebuild being incorrect +Past Game Speed 300, gold is rewarded every 5 seconds, this helps reduce the issue with the 0 Gold Bug

Source

Steam News / 14 April 2024

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