Update history
Latest Heros and Monsters: Idle Incremental updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Heros and Monsters: Idle Incremental
Over 10,000 Unique Players
A huge thank you to everyone who’s played the game! We’ve officially hit 10,000 total players, and honestly, I’m still trying to wrap my head around it. When I first started working on this project, I had no idea where…
Announcement - Heros and Monsters: Idle Incremental
V4.0.2.1
New update is out! Allowing instant training of Heros in the tavern at the cost of Ascension Bonus
Announcement1 changeGameplay - Heros and Monsters: Idle Incremental
V4.0.1.1
Contains fixes for Beast sanctuary / Ascension Shop And a typo in Rebuild Kingdom Screen
Announcement - Heros and Monsters: Idle Incremental
V4.0.1.0
Auto Mordek on Ascension is now available in Gem Store
Store1 change - Heros and Monsters: Idle Incremental
Automate everything!
The last automation update is now live! You can now Automate Ascending!
Announcement - Heros and Monsters: Idle Incremental
V3.6.0.0
+Added Auto Crafting Equipment in Ascension Shop +Minimum Craft now affects Crit Chance +Minimum Craft increased to 5x Ascension in Ascension Shop
Announcement1 changeGameplay - Heros and Monsters: Idle Incremental
V3.5.3.0
+Improvements to the Tavern graphics +Added feedback after attacking Loyalist
Announcement1 changeGameplay - Heros and Monsters: Idle Incremental
V3.5.2.0
+Max Idle now responds to skills activated/Hero Buff +Battlestats stay over Prestige not just Ascension when purchased in Gem Shop
Announcement - Heros and Monsters: Idle Incremental
V3.5.1.0
+Added option for Auto Difficulty Change in Ascension Shop +Added option for Auto changing to Turtle at Equipment Level 28
Announcement1 changeGameplay - Heros and Monsters: Idle Incremental
V3.5.0.1
V3.5.0.1 +Added Ascension/Prestige count and timer +Resolution now saves over game restart +Fixed Souls not being charged for Stone Skin upgrades correctly +Fixed display costs in Rebuild being incorrect +Past Game Spee…
Store1 changeFix - Heros and Monsters: Idle Incremental
V3.5.0.0
V3.5.0.0 The first part of the Automation is available, Game speed auto buy, costing 1 million Ascension points This is the first part of the automation update, unlocking the Auto Game Buy speed
Announcement - Heros and Monsters: Idle Incremental
HOTFIX
Made a whopsie, the health for layalists should work correctly now.
Announcement1 changeBalance - Heros and Monsters: Idle Incremental
Loyalist Battles Update!
With Mordek defeated, there are some hold outs, can you defeat them? +More achievements added +Loyalist fights added, defeat them for an Ascension Bonus gain per Ascension +Improved the Minigame to reward Souls +Added O…
Announcement1 changeFixBalance - Heros and Monsters: Idle Incremental
V3.4.2.4
+Redesigned the SkyForge +Increased Mordek Level requirement to unlock last 4 Pets +Changed Regen to Crit chance on Sword Equipment +Increased Regen Amount on Ring
Announcement1 changeBalance - Heros and Monsters: Idle Incremental
Small update adding a 1000x difficulty option
+Added 1000x Difficulty option
Announcement1 changeGameplay - Heros and Monsters: Idle Incremental
V3.4.2.0
V3.4.2.0 +Added more equipment crafting (level 28!) +Increased Mordek Difficulty +Increased Max Game speed to 2300 +Increased Potency of Soul Collector skill by 100x +Added a difficulty option which increases your rewar…
Announcement1 changeBalance


