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Steam News5 April 20206y ago

Heroes of Umbra 1.2.0

Hello Heroes! I hope you're staying healthy and doing well in these unprecedented times. It's been over a year since launch, but I'm happy to report the first major content update is complete and in beta now.

Full notes

Full Heroes of Umbra update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Heroes!

What changed

0 fixes6 additions1 change0 removals
  • Compatibility
  • Gameplay
  • Balance
  • Maps
changedI hope you're staying healthy and doing well in these unprecedented times. It's been over a year since launch, but I'm happy to report the first major content update is complete and in beta now. You can get a sneak peek of the changes below by right clicking Heroes of Umbra in your library, selecting Properties , and entering whowantsabodymassage on the Betas tab. Note, loading an old character upgrades your save file to 1.2.0; you won't be able to go back to the old version.
addedA lot has changed since the last steam build. It's far from perfect but I've taken feedback received to heart and done what I can to improve quality-of-life, fix bugs, and add new stuff. For specifics on what's changed, watch below and read on.
addedRanged Skill TreeThe Ranged skill tree focuses on skills to enhance the new Gun weapon type. Use laser sniping, grenades, rockets and more to destroy enemies from a distance. This skill tree introduces a new crit damage buff for party play and some mobility/accessory skills that might be useful for other skill trees as well. It may or may not be totally balanced. Let me know what you think.
addedOrb Gardens + Rebirth BalancingWhen you finish the storyline you're given the option of restarting back at level 1. The second playthrough is now completely rebalanced with improved gear, much harder monsters, and new challenges to create even stronger characters. After defeating enough monsters on subsequent playthroughs, a portal to a new dungeon, the Orb Gardens, emerges. The map and boss attributes are slightly randomized every time. As you complete these dungeons you unlock new equippable Memory Orbs, gem upgrading, and other loot. Every completed Orb Garden increases your Orb Rank which unlocks more gear and makes subsequent gardens more dangerous.
addedSunglade HighlandsFourteen new field maps have been added after the third dungeon to help you prepare for the final dungeon. Unlock a vendor with unique items by completing the questline, defeat all-new monsters, and catch some sunshine before braving the final area.
addedMisc. Changes and AdditionsStackable items, dramatically reduced load times, new HP% and Crit Damage% attributes on some gear/gems, more performant minimaps, colorized world map, bouncy platforms, fancier loot, birds on the beach :), and others I can't remember.

Heroes of Umbra changes

changedI hope you're staying healthy and doing well in these unprecedented times. It's been over a year since launch, but I'm happy to report the first major content update is complete and in beta now. You can get a sneak peek of the changes below by right clicking Heroes of Umbra in your library, selecting Properties , and entering whowantsabodymassage on the Betas tab. Note, loading an old character upgrades your save file to 1.2.0; you won't be able to go back to the old version.
addedA lot has changed since the last steam build. It's far from perfect but I've taken feedback received to heart and done what I can to improve quality-of-life, fix bugs, and add new stuff. For specifics on what's changed, watch below and read on.
addedThe Ranged skill tree focuses on skills to enhance the new Gun weapon type. Use laser sniping, grenades, rockets and more to destroy enemies from a distance. This skill tree introduces a new crit damage buff for party play and some mobility/accessory skills that might be useful for other skill trees as well. It may or may not be totally balanced. Let me know what you think.
addedWhen you finish the storyline you're given the option of restarting back at level 1. The second playthrough is now completely rebalanced with improved gear, much harder monsters, and new challenges to create even stronger characters. After defeating enough monsters on subsequent playthroughs, a portal to a new dungeon, the Orb Gardens, emerges. The map and boss attributes are slightly randomized every time. As you complete these dungeons you unlock new equippable Memory Orbs, gem upgrading, and other loot. Every completed Orb Garden increases your Orb Rank which unlocks more gear and makes subsequent gardens more dangerous.
addedFourteen new field maps have been added after the third dungeon to help you prepare for the final dungeon. Unlock a vendor with unique items by completing the questline, defeat all-new monsters, and catch some sunshine before braving the final area.

I hope you're staying healthy and doing well in these unprecedented times. It's been over a year since launch, but I'm happy to report the first major content update is complete and in beta now. You can get a sneak peek of the changes below by right clicking Heroes of Umbra in your library, selecting Properties, and entering whowantsabodymassage on the Betas tab. Note, loading an old character upgrades your save file to 1.2.0; you won't be able to go back to the old version.

A lot has changed since the last steam build. It's far from perfect but I've taken feedback received to heart and done what I can to improve quality-of-life, fix bugs, and add new stuff. For specifics on what's changed, watch below and read on.

Ranged Skill Tree

The Ranged skill tree focuses on skills to enhance the new Gun weapon type. Use laser sniping, grenades, rockets and more to destroy enemies from a distance. This skill tree introduces a new crit damage buff for party play and some mobility/accessory skills that might be useful for other skill trees as well. It may or may not be totally balanced. Let me know what you think.

Orb Gardens + Rebirth Balancing

When you finish the storyline you're given the option of restarting back at level 1. The second playthrough is now completely rebalanced with improved gear, much harder monsters, and new challenges to create even stronger characters. After defeating enough monsters on subsequent playthroughs, a portal to a new dungeon, the Orb Gardens, emerges. The map and boss attributes are slightly randomized every time. As you complete these dungeons you unlock new equippable Memory Orbs, gem upgrading, and other loot. Every completed Orb Garden increases your Orb Rank which unlocks more gear and makes subsequent gardens more dangerous.

Sunglade Highlands

Fourteen new field maps have been added after the third dungeon to help you prepare for the final dungeon. Unlock a vendor with unique items by completing the questline, defeat all-new monsters, and catch some sunshine before braving the final area.

Misc. Changes and Additions

Stackable items, dramatically reduced load times, new HP% and Crit Damage% attributes on some gear/gems, more performant minimaps, colorized world map, bouncy platforms, fancier loot, birds on the beach :), and others I can't remember.

Thanks for reading. Do let me know what you think and please continue to take care of yourself.

PS, Join us on Discord if you'd like to coordinate a playthrough of the new content or let me know what you think of the changes.

Source

Steam News / 5 April 2020

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