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Steam News4 June 20233y ago

Patch 1.04

A few notable things here. General Added a couple new monsters to the mix. Yeti - Found around chapters 2 and 3.

Full notes

Full Heroes of Spyria update

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What changed

6 fixes2 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedAdded a couple new monsters to the mix. Yeti - Found around chapters 2 and 3. Will throw a snowball at the player which will make them extra vulnerable to ice damage before casting Blizzard. Firefly - Similar, but found around chapter 4. Will make a player vulnerable to fire before casting Flame II.
addedIncreased chance of encountering a Lamia in the desert and gave them a new ability. Enthrall - uncleansable, lasts 2 rounds. Like confuse except the player will absolutely attack an ally.
fixedDefensive Shell ability - corrected this to last the proper amount of turns.
fixedPestilence Boils ability - Fixed so this couldn't be activated out of combat.
fixedSpirit Shell ability - Fixed so this couldn't be activated out of combat.
changedImplemented a partial fix for causing problems when switching parties if the party member was on a conveyor belt. It's still possible, but requires a high degree of timing and intent. IE won't be able to do it accidentally now. (probably)

Heroes of Spyria changes

addedAdded a couple new monsters to the mix. Yeti - Found around chapters 2 and 3. Will throw a snowball at the player which will make them extra vulnerable to ice damage before casting Blizzard. Firefly - Similar, but found around chapter 4. Will make a player vulnerable to fire before casting Flame II.
addedIncreased chance of encountering a Lamia in the desert and gave them a new ability. Enthrall - uncleansable, lasts 2 rounds. Like confuse except the player will absolutely attack an ally.
fixedDefensive Shell ability - corrected this to last the proper amount of turns.
fixedPestilence Boils ability - Fixed so this couldn't be activated out of combat.
fixedSpirit Shell ability - Fixed so this couldn't be activated out of combat.

A few notable things here. General

  • Added a couple new monsters to the mix.

    1. Yeti - Found around chapters 2 and 3. Will throw a snowball at the player which will make them extra vulnerable to ice damage before casting Blizzard.

    2. Firefly - Similar, but found around chapter 4. Will make a player vulnerable to fire before casting Flame II.

  • Increased chance of encountering a Lamia in the desert and gave them a new ability. Enthrall - uncleansable, lasts 2 rounds. Like confuse except the player will absolutely attack an ally.

  • Defensive Shell ability - corrected this to last the proper amount of turns.

  • Pestilence Boils ability - Fixed so this couldn't be activated out of combat.

  • Spirit Shell ability - Fixed so this couldn't be activated out of combat.

  • Spirit Shell ability - Clarified text description of the ability.

  • Warrior's Focus ability - Now properly raises Hiro's attack.

Chapter 3

  • Implemented a partial fix for causing problems when switching parties if the party member was on a conveyor belt. It's still possible, but requires a high degree of timing and intent. IE won't be able to do it accidentally now. (probably)

Chapter 4

  • Golden City - Fixed an area that would replay a previously played cutscene erroniously.

  • Golden City - Fixed a problem that disabled saves. NOTEthey would have been enabled past this room anyways, but there wasn't a good reason to disable them where they were disabled. I believe saving is still disabled in this room.
  • Golden City Inn2F - Fixed a bug where the player could go out of bounds.
  • Old Raven's Keep - Fixed a bug where crystals would reappear in wardstone room if you had previously completed the associated quest.

  • Ivalace Holding Area - Fixed a bug where a bottle could be broken multiple times. (Visual only, didn't impact progression)

Source

Steam News / 4 June 2023

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