Full notes
Full Heroes of Magic and Steel update
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What changed
0 fixes2 additions1 change0 removals
- Balance
- Gameplay
- Maps
changedNow, almost all heroes have a base attack in the form of a skill (or at least a way to deal damage).
addedSkills can be used every turn, and their cost has been increased to 2.
addedAt the start of each new stage, you automatically draw 3 cards. All heroes now begin with 4 energy instead of 3.
Heroes of Magic and Steel changes
changedNow, almost all heroes have a base attack in the form of a skill (or at least a way to deal damage).
addedSkills can be used every turn, and their cost has been increased to 2.
addedAt the start of each new stage, you automatically draw 3 cards. All heroes now begin with 4 energy instead of 3.
Now, almost all heroes have a base attack in the form of a skill (or at least a way to deal damage).
Skills can be used every turn, and their cost has been increased to 2.
At the start of each new stage, you automatically draw 3 cards. All heroes now begin with 4 energy instead of 3.
Source
Changelog.gg summarizes and formats this update. How we read updates.
