Full notes
Full Heroes Of Loot: Gauntlet Of Power update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Performance
- Store
- Maps
Heroes Of Loot: Gauntlet Of Power changes
Demo version 0.0.5 is here with a couple of minor changes and tweaks. The most important one, requested by the Discord chat, is having the Bomb's attached to an action button instead of the dash movement.
This version also comes with brand new music from the hands of Rob aka Fractures, and it should get you pumping through those dungeon levels at increasing difficulty!
Besides those two key things it's just a few little tweaks here and there to improve the overall demo. Didn't have a lot of time to work on it in recent weeks (partly because of the Regulator City demo also getting a big update) but I wanted to push out a fresh demo, so enjoy!
Full changes list:
fixed: tiny-chest in same room as Boss key could spawn endless Boss keys
fixed: secret doors show a shadow marker (give away their presence)
fixed: some collision detection inaccuracies
fixed: random dungeon crash
fixed: some confusing controls with mouse in level-up screen
added: Bombs now thrown with action button (not with dodge/dash move)
added: Slight slowdown and invulnerability when level-up appears
added: Item description for Shop items
added: Light-up effect on certain items of interest
added: Different map-icon if you already grabbed the treasure-room chest
added: Random objects along the walls of dungeon rooms
- addedNew music
changed: Made axe movement more subtle
changed: cleaned up settings menus
changed: cleaned up Keyboard+Gamepad input settings
- changeddisabled bomb-dropping in the shop room (no need there, and usually happens by accident)
Source
Changelog.gg summarizes and formats this update. How we read updates.
