What changed
0 fixes0 additions1 change0 removals
changedLast update before launch tomorrow! Fixes: -Hero Knight knocked down instead of dead (for player revival) -Popup Help on Province Attack Start -Province Descriptions -Fix player health in Tranask I didn't get to pretty up the Instant Action:Combat menu, so I'm leaving that in Development builds for now, I'll look at that next week and move it over to the base edition when it's ready. Right now, the next big update I'm looking at is 1) Navigation/Compass system and 2) Instant Action:Survival mode. #1 should be within the next few weeks. #2 I'm hoping to implement before year end.
Heroes of Issachar changes
changedLast update before launch tomorrow! Fixes: -Hero Knight knocked down instead of dead (for player revival) -Popup Help on Province Attack Start -Province Descriptions -Fix player health in Tranask I didn't get to pretty up the Instant Action:Combat menu, so I'm leaving that in Development builds for now, I'll look at that next week and move it over to the base edition when it's ready. Right now, the next big update I'm looking at is 1) Navigation/Compass system and 2) Instant Action:Survival mode. #1 should be within the next few weeks. #2 I'm hoping to implement before year end.
Last update before launch tomorrow! Fixes: -Hero Knight knocked down instead of dead (for player revival) -Popup Help on Province Attack Start -Province Descriptions -Fix player health in Tranask I didn't get to pretty up the Instant Action:Combat menu, so I'm leaving that in Development builds for now, I'll look at that next week and move it over to the base edition when it's ready. Right now, the next big update I'm looking at is 1) Navigation/Compass system and 2) Instant Action:Survival mode. #1 should be within the next few weeks. #2 I'm hoping to implement before year end.