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Steam News15 July 201510y ago

Developer Update; July 15, 2015

Hi everyone, update time! I pushed a major update this past week to the closed testers, so I expect to get some feedback in the next week or so.

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  • Gameplay
addedHi everyone, update time! I pushed a major update this past week to the closed testers, so I expect to get some feedback in the next week or so. Based on that, I'll make any necessary changes, along with adding some more features to the first province. Then I'm going to open up the testing to some more people, so if you get a PM request from me, that's why. I'm still playing with the GUI - right now I'm debating between the traditional (cliche?) wood theme that fantasy RPG's usually employ and a more minimalist approach. Input is welcomed on that! I've been upgrading some of the character models, which is exciting. Here's one comparison: Old vs. New Worker Image I've still got a handful of features I want to have working before I'll be ready to flip the switch on Early Access. I'm still not ready to commit to a date, but I'm getting more confident that it'll be this year. Michael

Heroes of Issachar changes

addedHi everyone, update time! I pushed a major update this past week to the closed testers, so I expect to get some feedback in the next week or so. Based on that, I'll make any necessary changes, along with adding some more features to the first province. Then I'm going to open up the testing to some more people, so if you get a PM request from me, that's why. I'm still playing with the GUI - right now I'm debating between the traditional (cliche?) wood theme that fantasy RPG's usually employ and a more minimalist approach. Input is welcomed on that! I've been upgrading some of the character models, which is exciting. Here's one comparison: Old vs. New Worker Image I've still got a handful of features I want to have working before I'll be ready to flip the switch on Early Access. I'm still not ready to commit to a date, but I'm getting more confident that it'll be this year. Michael

Hi everyone, update time! I pushed a major update this past week to the closed testers, so I expect to get some feedback in the next week or so. Based on that, I'll make any necessary changes, along with adding some more features to the first province. Then I'm going to open up the testing to some more people, so if you get a PM request from me, that's why. I'm still playing with the GUI - right now I'm debating between the traditional (cliche?) wood theme that fantasy RPG's usually employ and a more minimalist approach. Input is welcomed on that! I've been upgrading some of the character models, which is exciting. Here's one comparison: Old vs. New Worker Image I've still got a handful of features I want to have working before I'll be ready to flip the switch on Early Access. I'm still not ready to commit to a date, but I'm getting more confident that it'll be this year. Michael

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Steam News / 15 July 2015

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