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Steam News19 February 201511y ago

Development Update, Feb. 19, 2015

Hey everyone, I just wanted to drop a quick note on where I'm at. I've been expanding the map for the first area of the game. The one I was using felt too cramped.

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Hey everyone, I just wanted to drop a quick note on where I'm at. I've been expanding the map for the first area of the game. The one I was using felt too cramped. It's now three times as big, which means more exploration and room to build. Per one request, I've got an Indiana Jones style trap working too. As I get closer to a playable build, I'll be reaching out to some of you individually to see if you're interested in testing some non-public builds. Thanks again for all of the support, let me know if there's any features you'd like to see us try to implement! Michael

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0 fixes0 additions1 change0 removals
  • Maps
changedHey everyone, I just wanted to drop a quick note on where I'm at. I've been expanding the map for the first area of the game. The one I was using felt too cramped. It's now three times as big, which means more exploration and room to build. Per one request, I've got an Indiana Jones style trap working too. As I get closer to a playable build, I'll be reaching out to some of you individually to see if you're interested in testing some non-public builds. Thanks again for all of the support, let me know if there's any features you'd like to see us try to implement! Michael

Heroes of Issachar changes

changedHey everyone, I just wanted to drop a quick note on where I'm at. I've been expanding the map for the first area of the game. The one I was using felt too cramped. It's now three times as big, which means more exploration and room to build. Per one request, I've got an Indiana Jones style trap working too. As I get closer to a playable build, I'll be reaching out to some of you individually to see if you're interested in testing some non-public builds. Thanks again for all of the support, let me know if there's any features you'd like to see us try to implement! Michael

Source

Steam News / 19 February 2015

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