Update archive
Latest Heroes of Hammerwatch II updates
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Heroes of Hammerwatch Franchise Sale!
Greetings Heroes! We come to you with savings! We're thrilled to highlight that a Heroes of Hammerwatch Franchise sale is currently underway, meaning you can make great savings on titles in the franchise that you might…
Epic Weapons Update + 2026 Roadmap
Greetings Heroes! We’ve just launched the Epic Weapons Update, another free content update for Heroes of Hammerwatch 2. Epic Quests = Epic rewards. In the last update, we added Epic Armour, unique gear that you could us…
Heroes of Hammerwatch 2 - Chinese Localisation Hotfix
We’ve just released a hotfix for Heroes of Hammerwatch 2 which is intended to resolve game performance issues that players using the Chinese language options have been encountering. We hope that this hotfix will allow y…
Epic Missions Update – Live Now!
Greetings Heroes! We’ve just launched the Epic Missions Update, a free update for Heroes of Hammerwatch 2. As we teased in our last Steam news post, we’re excited to introduce new game content for you and your co-op bud…
Heroes of Hammerwatch 2 Update News
Greetings Heroes! Today we’re pleased to reveal some highly anticipated details about the free new update, additional content and other changes that are coming to Heroes of Hammerwatch 2 on October 13th! New Content We’…
Future Heroes of Hammerwatch II plans and content!
Greetings heroes! My name's Sheldon and I'm a Community Manager at Team17! If you haven't heard of us before, Team17 are a British publisher behind games like Overcooked!, Golf With Your Friends, DREDGE, Blasphemous, an…
Twelfth patch!
Combo reworked. Removed Combo Nova skill sphere upgrade so it no longer reduces the chance of getting a skill upgrade from skill spheres. Added a new skill tree for combo upgrades to library containing both linear upgra…
Small fix
* Fixed issue with enemies "freezing" whenever a building was built in town * Fixed wording on save profile renaming prompt * Added TownRecord script hooks for modding
Eleventh Patch!
Added modding support. Added sorting to player stash. Added options for hiding items in stash. Added renaming of save profiles. Save profiles are now sorted by when they were last saved to. Players with no saves will no…
Tenth Patch!
Shadow Curse Regular enemies no longer cause curse with their attacks, attacks from shades will still cause curse. Added cursed floor traps to Crypt, Dungeon, Barracks and Courts trap rooms in New Game+. Added Cursed Ch…
Ninth patch
* Fixed Spell Mastery taking more skill points than it should * Fixed issue of donating immediately when opening chapel donation window when using gamepads * Lowered Courts undead archer damage * Made bannerman/banner p…
Eighth Patch!
Donating resources to the Chapel now gives town-wide permanent buffs like the class titles, these can be seen in the Titles menu and donation is done both by dying in a mission and through donating resources directly at…
Seventh patch!
Trinket material rewards (Crystal and Dust) after a mission now go up by 10% per New Game+ Fixed issue with resuming runs spawning the player out of bounds from the level Fixed broken healing on Entangle and Dark Ritual…
Sixth Patch!
Added character customization to the Guild Hall Minimap now shows when some more dungeon features (Traveling Cook, Shady Trader, Trinket Shop, Imp, etc) have been used Changed minimap icons of valuables, materials and e…
Fifth patch!
Added workshop support for game translations Boss equipment rewards can now include 2-handed and off-hand weapons Added ability to turn off combo at library Equipment ilvl you find in runs is now capped to the highest v…
Hotfix
Fixed small error with equipment scaling introduced in last patch Fixed Dark Halls being completely dark when resuming a run in it
Fourth patch!
Hey everyone, this patch is mostly focused on fixing issues rather than balance adjustments. Along with the fixes below we've also made an adjustment on the final boss so he should always be able to get back to the aren…
Third patch!
Added Save Profiles menu with support for Steam Cloud and having separate saves Added game option for managing visibility and colors on different kinds of health bars, letting you visually distinguish between player, en…
Second patch!
* Added player level to multiplayer HUD element * Added sound option for disabling the combo sound loop * Added game option for multiplayer names opacity * Added missing combo descriptions to library menu * Picking comb…
First patch!
Thanks everyone for playing the game and reporting issues, we're reading your feedback and looking at the bugs. We're looking at fixing the more serious bugs as soon as possible but wanted to get a patch out quickly to…
