In this update1
Full notes
Full Heroes of Hammerwatch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Heroes of Hammerwatch changes
Witch Hunter DLC and Patch 97 is coming late next week, this was delayed a bit cause of e3. The DLC will land on 3 USD with regional changes. This is a rough featurelist:
DLC Specific:
Witch Hunter class that levels up Skill Crit Damage for the guild. Skills:
Repeater Crossbow
Flaming Hounds
Branding Ward
Witch Pyre
A Murder of Crows
Fanatic Zeal
Searing Torch
Other:
New items.
DLC specific companion, a raven.
A new dungeon mechanic called Blood Rite.
Patch 97:
Overall balance changes and bug fixes.
Balance changes and improvements for several other classes.
Companion/pet support (3 companions for those that owns all DLCs (1 free)).
Item gambler in dungeons, lets you roll items for new ones.
Dungeon crafting, the Magic Anvil can now be used in dugeons (if you find it).
More colors.
More drinks.
New statue for the POP-DLC*
Craft all items that coulden't be crafted before, even if they can't be attuned (not pink and red items).
Reworked Eye-Boss (Archives boss), should be simpler and faster now.
And more...
*Requires the Pyramid of Prohpecy DLC, so not really free, but patched in. A More specific list of changes will come when the DLC is released, stay tuned and here's some screens:
Using the Pyre skill to block of the path for the trolls.
Skills.
Improved color panel
Item gambler
Blood Rites, the stat you get is random and stays until you die, even if you complete any campaign it stays, so good players can carry this with them for a long time.
Source
Changelog.gg summarizes and formats this update. How we read updates.
