Full notes
Full Heroes of Hammerwatch update
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What changed
- Gameplay
- Performance
- Server
Heroes of Hammerwatch changes
This has been a long time coming, sorry about not getting this patch out much sooner.
We wanted to bring many of the engine improvements from Hammerwatch 2 to Heroes of Hammerwatch, this has taken longer than we expected and we're sorry about the lack of communication from us.
A lot of our core technology has been updated and to no longer use the unstable networking service it was previously. Mainly this is a fix aimed at improving multiplayer experience, but it should also improve stability and performance in general.
Multiplayer now runs only over Steam when two or more Steam users play together * Set bonus descriptions are now more consistent across sets * "Not your lucky day" now works as expected * Fixed a fringe case where resistance bonuses wouldn't show correctly on the character sheet * Splitshot Ballista now appears in bestiary * Improvements to issues with getting pushed out of bounds in Battlements * Some visual minimap fixes * Moon Temple reworked to be a bit more free to spread out in multiplayer * Editor now supports rotation and 3d models * Performance Improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
