Full notes
Full Heroes Of Avranche update
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Repeated intro
Hey guys! I'm hard at work, no worries! :)
What changed
- Gameplay
- UI and audio
- Balance
Heroes Of Avranche changes
Firstly, the list of new things!
New environment - Desert
New monster - Centaur
New music track
Snapbox levels can now be generated!
Bow attack speed variance implemented (it's coming for other weapons soon)
Ranger stacks (experimental)
Splitshot upgrade
Improved generation (again)
Bug fixes
Well, one more big milestone has been hit (the Snapbox levels). There are still many things to tighten up in the editors. I need to add the functionality for the decorative objects to obstruct movement from the editor, the height of the object offset etc...
Next update there will be about 10-15 new monsters added (it may be the only thing I manage to implement). And if any time is left, I will also add custom zones!
Things that I plan on reworking as soon as possible are the storytelling devices (intros, outros, and cutscenes) in custom adventures.
Thank you all for your patience and feedback! I am currently not working on gathering a lot of people in the community, so the discussion boards may seem a bit empty, but I want the game to be a lot more polished before I start bothering people to check it out. :)
And, finally, some screenshots!
Source
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