Full notes
Full Heroes Of Avranche update
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Repeated intro
Hey guys! I wanted to make an overview of what we've managed to achieve together so far! And to thank you all once more for taking this beautiful journey with me!
What changed
- UI and audio
- Compatibility
- Gameplay
- Maps
Heroes Of Avranche changes
So, without further ado, in no particular order, these are the things that we've managed to do so far:
Multiplayer (including an entire system rework)
Lobby rework
Procedural Quests
Collectible lore
Voice acting
Achievements (including Steam Achievements)
Linux Build
Clues System
Keybindings
GUI Improvements
Help pages
In-game patch notes
Flexible loot
Loot all button
Dungeon Merchant spawns
Storyteller / Adventure Maker
Identify all
Resource trader
Snow environment
Mansion environment
Snapbox (Player generated maps)
PhysX objects / Destructible environments
Desert environment
~20 new Enemies
Crafting custom items
Enchanting
Gem cutting
New gems (30+)
Custom zone cutscenes (Player generated cutscenes)
Graphics options
4k Support (requires fiddling with depth of field)
A million of bug fixes! (This is an ongoing crusade for every developer)
I hope that you guys are half as satisfied with this list as I am in awe of it! Thank you all once again! And look forward to many many more improvements, updates and content as soon as the ongoing world-encompassing issues tone down a little bit!
Stay safe, stay healthy and always find a reason to be happy! Love you all!
Source
Changelog.gg summarizes and formats this update. How we read updates.
