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Steam News23 June 202613d ago

The balancing continues

Equipment ability requirements have been changed significantly, making equipment requirements higher across the board.

Full notes

Full Heroes of a Broken Land 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
changedEquipment ability requirements have been changed significantly, making equipment requirements higher across the board. This means stronger equipment will be difficult to use effectively for your non-melee and less effective.
fixedMonster equipment has also been fixed (yes, monsters have equipment!) and adjusted to level properly. The main effect is a bit less variance in monster stats and lower level monsters are a bit weaker.
changedThe end result puts melee damage back to where it was around 0.9.0.
fixedAlso the tooltip for character stats is now fixed so you can get a better idea of how a players ATK or DEF stats are derived.
fixedFix Treasure Hunter moment text
changedStat tooltips now show details (again)

Heroes of a Broken Land 2 changes

changedEquipment ability requirements have been changed significantly, making equipment requirements higher across the board. This means stronger equipment will be difficult to use effectively for your non-melee and less effective.
fixedMonster equipment has also been fixed (yes, monsters have equipment!) and adjusted to level properly. The main effect is a bit less variance in monster stats and lower level monsters are a bit weaker.
changedThe end result puts melee damage back to where it was around 0.9.0.
fixedAlso the tooltip for character stats is now fixed so you can get a better idea of how a players ATK or DEF stats are derived.
fixedFix Treasure Hunter moment text

Equipment ability requirements have been changed significantly, making equipment requirements higher across the board. This means stronger equipment will be difficult to use effectively for your non-melee and less effective.

Monster equipment has also been fixed (yes, monsters have equipment!) and adjusted to level properly. The main effect is a bit less variance in monster stats and lower level monsters are a bit weaker.

The end result puts melee damage back to where it was around 0.9.0.

Also the tooltip for character stats is now fixed so you can get a better idea of how a players ATK or DEF stats are derived.

Version 0.9.2 brings:

  • Fix Treasure Hunter moment text

  • Numerous tweaks to status effect visuals

  • Stat tooltips now show details (again)

  • Adjust monster equipment properly per-level

  • Adjust item power levels (up)

  • Tune equipment attribute requirements and requirement scaling

Source

Steam News / 23 June 2026

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