What changed
1 fix3 additions2 changes0 removals
addedThe latest update adds some new item modifies - attribute boosting enchantments - and also reworks item generation to prefer stronger enchantments over more enchantments. This should reduce the amount of low-power equipment found. A few quality of life changes to the battle gauges, it should now be a bit more obvious which player is waiting for commands.
addedThis release is getting me pretty close to the end of the 0.8.x series of updates, which means I consider the game almost feature complete right now. Is there a feature missing? Have you requesting something and it hasn't been added, I can't promise anything extra but now is the time to ask (or remind me!)
changedImproved targeting indicator on world item usage
addedAdded more equipment modifiers
changedAdjusted item generation to prefer less but more powerful modifiers
fixedFix some world sounds not playing properly
Heroes of a Broken Land 2 changes
addedThe latest update adds some new item modifies - attribute boosting enchantments - and also reworks item generation to prefer stronger enchantments over more enchantments. This should reduce the amount of low-power equipment found. A few quality of life changes to the battle gauges, it should now be a bit more obvious which player is waiting for commands.
addedThis release is getting me pretty close to the end of the 0.8.x series of updates, which means I consider the game almost feature complete right now. Is there a feature missing? Have you requesting something and it hasn't been added, I can't promise anything extra but now is the time to ask (or remind me!)
changedImproved targeting indicator on world item usage
addedAdded more equipment modifiers
changedAdjusted item generation to prefer less but more powerful modifiers
The latest update adds some new item modifies - attribute boosting enchantments - and also reworks item generation to prefer stronger enchantments over more enchantments. This should reduce the amount of low-power equipment found. A few quality of life changes to the battle gauges, it should now be a bit more obvious which player is waiting for commands.
This release is getting me pretty close to the end of the 0.8.x series of updates, which means I consider the game almost feature complete right now. Is there a feature missing? Have you requesting something and it hasn't been added, I can't promise anything extra but now is the time to ask (or remind me!)
Version 0.8.11 changes:
Active player gauge blinks and highlights
Improved targeting indicator on world item usage
Added more equipment modifiers
Adjusted item generation to prefer less but more powerful modifiers
Fix some world sounds not playing properly