Full notes
Full Heroes & Redemption update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
Heroes & Redemption changes
CHANGES
[New] Relic item called Abyssal Ascent has been added. (When you have this item, the difficulty selection section unlocks and new difficulties are unlocked by completing the difficulties one by one.)
[Change] The difficulty selection is locked.
[Change] Changes have been made to the enemies on the Cemetery map.
Cemetery | Wave 2 | 1:00 - 0:00 | Undead | Max Count 200 | Spawn Size 6 | Interval 2 |
Cemetery | Wave 5 | 3:00 - 2:00 | Skeleton | Max Count 100 | Spawn Size 7 | Interval 1 |
[Fix] Priest button on the character selection screen has been fixed.
[Change] Pet tab has been removed.
[Change] Map selection UI has been changed.
[Change] Unlockables/achievements UI section is divided into lines according to types.
[Localization] Localization for class has been added in the character selection and pause menu.
[Localization] Added character names localization.
[Localization] Added localization for the person speaking in dialogues.
[Achievement] New achievements has been added.
UPCOMING With the addition of the relic system, the evolution for weapons and spells are coming soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
