Full notes
Full Hero Trial update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Adjust the monster refresh speed and the number of refresh levels where it is located to optimize the experience
Change knockback logic and add knockback for each weapon
Modify the invincibility time logic to prevent attacks from missing.
Fix the problem that the foot boss will also be used as a target
Fix the problem that the loading interface does not display
Added sound effects and special effects for each monster death
Fixed the issue that equipment slots were not calculated when unloading equipment
Adjust the value of props, adjust the display of props
Adjust the prop feathers to increase the invincible time when hit
Adjust the item pearl to increase the gold coins at the beginning of the round
The number of grids occupied by weapons and hammers has been reduced to 1
Source
Changelog.gg summarizes and formats this update. How we read updates.
