Full notes
Full Hermit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- UI and audio
- Performance
Hermit changes
This is a continuation of changes that are being shipped to the Public Beta Branch Only (accessible through Betas in the Demo Install on Steam) before a larger release to the main Demo Install towards the end of the month.
Finished work on the Starlight Spellcraft, which can be used as a magic alternative to Torches a light source
Starlight shoots a ball of light wherever the player is currently looking, which sticks to walls and lasts for 5 minutes. Can be recast quickly, but only one light can be active at a time
Added a new Undead Enemy Type (Wights)
Finished work on the new dungeon to the west of Barlow's Keep
Finished work adding a second new dungeon just East of the tutorial exit (near the ruined trader's cart)
Inspect item widgets and compare item widgets are now twice as large, showing the whole item description without the need to scroll
Inspect item widgets and compare item widgets now auto-detect the Y mouse position and draw the widget accordingly to prevent the widget from ever going off screen
The Weak Ancient Skeleton in the tutorial is now slightly less weak
Finished work on several new CPU performance optimizations
Source
Changelog.gg summarizes and formats this update. How we read updates.
