Full notes
Full Here Be Dragons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Balance
Here Be Dragons changes
Patch notes
New Content
Sir Green Campaign - spooky & Halloween content with 3 new scenarios, 4 new types of enemies (Undead and Ghost Ships), new Monster Guide entry, new action effects, new environment (Ship Graveyard), next chapter of Avant Armada story.
You asked for it
Faster a battle's loading time.
Tooltip for every modifier of stats (attack or defence).
Balance
Changes in Captain L.'s ships (campaign 8). Decreased HP by 1.
UI and Effects
Better quality of campaign maps.
Unknown monsters have been greyed out in the Bestiary.
Bug Fixes
No Booty phase for a scenario played once again.
No healing if execute an action (by Errata's option) with the MedicByDice effect and without a die.
No damages if execute an action (by Errata's option) with the DamageByDice effect and without a die.
You can drag a die during the notification about removing a poison.
No hiding the extended stats UI during Salvos and Execute Action phases.
Sometimes a tooltip for given action doesn't hiding.
Have Fun! And please let us know if the game plays better and we are looking forward to your feedback and additional ideas. Our Discord channel: https://discord.gg/BzRHajH
Source
Changelog.gg summarizes and formats this update. How we read updates.
