Full notes
Full Here Be Dragons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Patch notes
New Content
Captain L. Campaign - 3 new scenarios, 2 new types of enemies, new Errata option, new Monster Guide entry, new action effects, new environment (Vulcan), next chapter of Avant Armada story.
You asked for it
Skip button for cutscenes.
Bestiary button to access the monsters guide from campaign screen.
More readable entry in the monster guide. Bigger font size, changed icon layout.
Precise message for "No salvos" situations ("No damages", "No targets", "No salvos this turn")
Removed darkening effect after click on dialog popups.
You can click wherever you want to skip dialogs on the Europe map (you do not have to click directly on the scroll)
UI and Effects
Campaign introduction button to repeat every campaign intro.
Alchemist escape sequence in scenario 3.3 (Maligna vs Pirates II). It clarifies the plot.
Bug Fixes
Action UI doesn't appear in scenario 2.3 (Maligna vs Pirates I) when player had turned on following options: manual Cherub, no fast actions and no fast compass.
Proper animation for executing second action for the same ship.
Better tooltip positioning showing potential Salvo's damages.
Better positioning of origin of "bullet" for Triton & Snot.
Have Fun! And please let us know if the game plays better and we are looking forward to your feedback and additional ideas. Our Discord channel: https://discord.gg/BzRHajH
Source
Changelog.gg summarizes and formats this update. How we read updates.
