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Steam News22 February 20206y ago

Day 2 Hotfix: boss fight, heavy weapons, healing

Hello, community! Thanks for all of your feedback and bug reports, keep them flowing. We see that many of you appreciate the yesterday's improvements, which means we are on the right track.

In this update1

Full notes

Full Hellpoint: The Thespian Feast update

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What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • Balance
changedHello, community!Thanks for all of your feedback and bug reports, keep them flowing. We see that many of you appreciate the yesterday's improvements, which means we are on the right track.
changedHello, community!Another step, another patch is live. What has been changed:
fixedHello, community!Fixed the bug causing heavy weapon doing only 50% of their intended damage (yes, two times more viable now, give it a try) - Tweaked Ozy's attacks (boss fight is much better now as well) - Raised the number of maximum available healing charges from 3 to 5 - Fixed an issue where taken attack would trigger controller vibration twice - Fixed an issue where selecting a class with the mouse would give twice the items to the player

Hellpoint: The Thespian Feast changes

changedThanks for all of your feedback and bug reports, keep them flowing. We see that many of you appreciate the yesterday's improvements, which means we are on the right track.
changedAnother step, another patch is live. What has been changed:
fixedFixed the bug causing heavy weapon doing only 50% of their intended damage (yes, two times more viable now, give it a try) - Tweaked Ozy's attacks (boss fight is much better now as well) - Raised the number of maximum available healing charges from 3 to 5 - Fixed an issue where taken attack would trigger controller vibration twice - Fixed an issue where selecting a class with the mouse would give twice the items to the player

Hello, community!

Thanks for all of your feedback and bug reports, keep them flowing. We see that many of you appreciate the yesterday's improvements, which means we are on the right track.

Another step, another patch is live. What has been changed:

- Fixed the bug causing heavy weapon doing only 50% of their intended damage (yes, two times more viable now, give it a try) - Tweaked Ozy's attacks (boss fight is much better now as well) - Raised the number of maximum available healing charges from 3 to 5 - Fixed an issue where taken attack would trigger controller vibration twice - Fixed an issue where selecting a class with the mouse would give twice the items to the player

Join our Discord. Feel free to suggest what we should focus on in the upcoming updates. Thanks everyone for the support!

Source

Steam News / 22 February 2020

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