HomeGamesUpdatesPricingMethodology
Steam News11 February 20264mo ago

Optimization Pack #1

Hi everyone! We are here today with the optimization pack. Fixes: Fixed a bug with the bus: it now drives away when you approach the phone, which prevents leaving the map boundaries and breaking the bus.

Full notes

Full HELLMART update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Performance
  • Maps
  • UI and audio
changedHi everyone! We are here today with the optimization pack.
fixedFixed a bug with the bus: it now drives away when you approach the phone, which prevents leaving the map boundaries and breaking the bus.
fixedFixed glowing shop hearts on Medium and High graphics settings.
changedImproved performance during endings, there should be fewer FPS drops.
changedImproved performance in the prologue during the bus ride in the tunnel, FPS drops should be reduced, though the effect may still remain on low-end systems.
addedFPS is now locked globally to reduce stuttering and drops. In the future, we plan to add an option to manually set the FPS cap in the settings.

Hi everyone! We are here today with the optimization pack.

Fixes:

  • Fixed a bug with the bus: it now drives away when you approach the phone, which prevents leaving the map boundaries and breaking the bus.

  • Fixed glowing shop hearts on Medium and High graphics settings.

  • Improved performance during endings, there should be fewer FPS drops.

  • Improved performance in the prologue during the bus ride in the tunnel, FPS drops should be reduced, though the effect may still remain on low-end systems.

  • FPS is now locked globally to reduce stuttering and drops. In the future, we plan to add an option to manually set the FPS cap in the settings.

Thank you for your support! The best is yet to come 🚀

Source

Steam News / 11 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.